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[Android] ReadPixels gives different results when using Vulkan on some d...
How to reproduce: 1. Open the attached “IN-43014“ project 2. Connect a device to your machine 3. In the “Build Settings” click “B... Read more
There is no BuildOptions enum for WaitForManagedDebugger option
How to reproduce: 1. Create a new project 2. Create a new script 3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using U... Read more
Undoing loses ARC reference on an audio source
When undoing or redoing modifications to the audio source component resource field, the resource reference is lost if it was an audi... Read more
Reflection probes set to update "via scripting" update without calling R...
Steps to reproduce: 1. Open attached project 2. Open scene "ReflectionProbeRepro" 3. Run it 4. Notice that reflection probe gets u... Read more
Slider Component Normal Color property does not change in Scene and Game...
Reproduction steps: 1. Open the attached "SlideVSDropdown" project 2. Open "Assets/Scenes/SampleScene.unity" scene 3. In the H... Read more
CustomSampler.GetReporter().elapsedNanoseconds returns 0 in code when th...
Reproduction steps: 1. Open the attached project ("case_1219431-BRep.zip") 2. Open the repro scene ("main") 3. Enter Play Mode and w... Read more
Addressables increase the size of an app when opening it repeatedly with...
Steps to reproduce: 1. Open and "Build and Run" user-supplied project 2. Check the size of the app on the device by holding on the a... Read more
Reflection probe convolution is black on PS4
Reflection probes convoluted at runtime show correct reflections only for the highest mip. The rest of them is black resulting in br... Read more
Editor crashes on `anonymous namespace'::ScheduleManagedJobParallelFor_I...
How to reproduce: 1. Open “entities_repro.zip“ 2. Open “SampleScene“ 3. Enter Play Mode and wait for 5 minutes Expected result... Read more
ColorUtility.TryParseHtmlString parses darkblue as #0000A0 instead of #0...
How to reproduce: 1. Open the attached project ("1408463_repro.zip") 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Observe t... Read more
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