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[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...
Reproduction steps: 1. Open project in "URP2020.1.0a9Repro.zip" 2. Open "SampleScene.unity" 3. There are 2 Spotlights "SPLBlue" and ... Read more
Templates don't have the verified version for Visual Studio Editor package
The Verified Version for Visual Studio Editor package is 2.0.2, but all templates for 2020.1 and 2020.2 now start with 2.0.1, which... Read more
[iOS][Metal] Black screen in the ResizedView project from the native sam...
To Reproduce: 1. Build and run the attached project on iOS with Metal. 2. Observe that the screen is black and auto rotation doesen... Read more
Option modal menu visually clipped in XR Simulation
*Steps to reproduce:* 1. Create a new project in Unity 2023.2 using AR Mobile Template. 2. In Build Settings, change target pl... Read more
[RG] Depth Of Field pass execution is failing on DX12 + Deferred which l...
*Steps to reproduce:* 1. Download attached project and open in Unity 2. Open scene Winter_Demo 3. In the Hierarchy, select ... Read more
[Mobile]OnDrop() function is not called when using a touchscreen
Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more
[HDRP] Spot light Pyramid Shape has shadow artifacts on aspect ratio val...
Steps to reproduce: 1. Open attached project 2. Open TestScene 3. Adjust the spot angle until you observe the leaking shadows Expec... Read more
Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...
How to reproduce: 1. Create a new project 2. Open player settings -> Resolution and presentation 3. Select Fullscreen Mode -> Window... Read more
Particle system ignores the Shape parameter and shoots particles in the ...
How to reproduce: 1. Open the attached project "ParticleZeroSurfaceBug.zip" 2. Open the "Bug" Scene 3. Enter the Play mode Expected... Read more
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