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It is possible to drag a Folder into an Asset Table
*Steps to reproduce:* 1. Create an Asset Table 2. Add an entry 3. Drag a folder from the project into the asset field of th... Read more
Importing FBX with custom FPS defaults the FPS to 12.5
Steps to reproduce: 1. Download attached fbx file 2. Import it to a new project 3. Check the FPS count in the animations tab of the ... Read more
[OSX][Metal] OSX Metal build runs slower than GLCore - Hand Painted Dese...
Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more
GUI.Toolbar elements do not display their tooltips when hovered over wit...
To reproduce: 1. Open the attached project 2. Open the Scene view 3. Press on any object in the Hierarchy so that the Editor window... Read more
[iOS][Metal][Internal profiler]Draw calls/batches on device are always z...
Steps to reproduce the issue: 1. Download and open attached project. 2. Set iOS as a target platform. 3. Make sure that "Internal Pr... Read more
[XCode] [iOS] "UNITY_USES_REMOTE_NOTIFICATIONS" is set to 1 by default
Reproduction steps: 1. Create new project 2. Build to iOS platform 3. Open Xcode project 4. Open "Classes/Preprocessor.h" code 5. No... Read more
Sprite Asset changes are unsaved after updating sprite atlas
How to reproduce: 1. Download and open the attached "repro_project" project 2. In the Project window, select Assets > Resources > ... Read more
[iOS] Specular lightning is inconsistent when using iOS
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the brightness of the spheres in the Pl... Read more
[HDRP][VR] Target Eye setting does not work when using Single-Pass Insta...
How to reproduce: 1. Open the "1159306_ReproProject" Project 2. Open the "Scenes/SampleScene" Scene 3. Enter the Play Mode Expected... Read more
All about bugs
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