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0
votes
Fixed

LowLevel 2D Physics Object Callback Targets use MonoBehaviour rather tha...

2D

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Oct 08, 2025

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Version/s: 6000.3.0b5, 6000.4.0a3

Callback targets currently restricted to using the `MonoBehaviour` type however this should in-fact be `System.Object` which doesn't... Read more

0
votes
Fixed

Changes in behavior of AnimatorIK while editor is stopped

Animation

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Mar 22, 2017

-

Version/s:

fixed in 45801ce38cbd4456400c6698900515debcef2ff5 added runtime test. Read more

0
votes
Fixed

Importing FBX with custom FPS defaults the FPS to 12.5

-

May 31, 2017

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Version/s: 2017.1.0b7

Steps to reproduce:1. Download attached fbx file2. Import it to a new project3. Check the FPS count in the animations tab of the imp... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Hand Painted Dese...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Disable VSync in Quality Settings3. Change graphics API for Mac Standalone to Metal4.... Read more

0
votes
Won't Fix

GUI.Toolbar elements do not display their tooltips when hovered over wit...

IMGUI

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Oct 24, 2016

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Version/s: 5.4.1p1

To reproduce:1. Open the attached project2. Open the Scene view3. Press on any object in the Hierarchy so that the Editor window wou... Read more

2
votes
Fixed

[iOS][Metal][Internal profiler]Draw calls/batches on device are always z...

Profiling

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Aug 02, 2016

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Version/s: 5.4.0f3

Steps to reproduce the issue:1. Download and open attached project.2. Set iOS as a target platform.3. Make sure that "Internal Profi... Read more

1
votes
Fixed

[XCode] [iOS] "UNITY_USES_REMOTE_NOTIFICATIONS" is set to 1 by default

Mobile

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Feb 18, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Create new project2. Build to iOS platform3. Open Xcode project4. Open "Classes/Preprocessor.h" code5. Notice ... Read more

0
votes
Won't Fix

Burst Compiler freezes the Unity Editor when running Editor scripts

Package: Burst

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May 30, 2023

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Version/s: 1.8.4

Reproduction steps:1. Open the attached "repro_IN-42303.zip" project2. Open the "MainScene" Scene3. Select the "Track" GameObject4. ... Read more

0
votes
Fixed

Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12

UI Toolkit Graphics

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Sep 27, 2024

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Version/s: 6000.0.22f1

Steps to reproduce: 1. Open the provided project which contains basic UI Toolkit UI 2. Run a D3D12 player 3. Observe the gradients A... Read more

0
votes
Fixed

[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...

Package: Scriptable Render Pipeline Universal

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Nov 01, 2019

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Version/s: 7.0.1, 7.1.2

Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more

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