Search Issue Tracker
Fixed in 1.0.3-preview.4
Votes
0
Found in [Package]
1.0.3-preview.4
Issue ID
1173038
Regression
No
[Mobile Notifications] [Android] Tapping a notification doesn't do anything if non-default activity is used
Steps to reproduce:
1. Build and Run the user-attached project
2. Suspend the app (put it into the background)
3. Wait 10 seconds. A local notification appears.
4. Tap the notification.
Expected result: the app activates.
Actual result: nothing happens.
Reproduced in: 2017.4.30f1, 2018.4.5f1, 2019.1.13f1, 2019.2.0f1, 2019.3.0a11
Notes: Could not build on iOS
Tested on:
VLNQA00010, Samsung Galaxy S8 (SM-G950U), Android 7.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00257, Sony Xperia XZ Premium (G8141), Android 9, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00272, Samsung Galaxy S10+ (SM-G975U), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment