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”Explicit” attribute on a test are ignored when using the “Run Selected”...
How to reproduce: 1. Open the user’s attached “TestsExplicitAttributeIgnored.zip” project 2. In the Test Runner Window, select the... Read more
Impossible to change the license
In editor click Unity -> Manage License -> Activate New License Expected result: You get to input a new license Actual result: Nothi... Read more
Content Update option doesn't work and throws a DirectoryNotFoundExcepti...
Reproduction steps: 1. Create a new project 2. Open the Package Manager (Window > Package Manager) 3. Install the “Entities” pack... Read more
UI theme is half dark and half light when using UI Builder
How to reproduce: 1. Open the attached project "IN-55643.zip" 2. Open Assets/test.uxml 3. Select the Project tab in the UI Builde... Read more
ListView.unbindItem is called at index 0 when adding a new item to a lis...
How to reproduce: 1. Open the attached project "listRepro" 2. Open the ListViewUnbindIssue window (Window > ListViewUnbindIssue) 3. ... Read more
[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome
Reproduction steps: 1. Open the attached project "testPackage.zip" 2. In the Project window under "Assets/Scenes" open "SampleScene.... Read more
[Linux][Editor] Color picker does not work
How to reproduce: 1. Create a new project 2. Choose Directional Light in the Hierarchy window 3. In the Inspector window, use the co... Read more
[HDRP] Debug mode will turn off if you move around in a scene
1) Open any scene, I used template 2) Add a planar reflection probe 3) Turn on any debug mode. I used Normal map 4) Move around in t... Read more
Selecting asset crashes unity
Steps to reproduce: 1. Open attached project "CrashUnity.zip" 2. In project tab, select "Referencer" 3. Unity crashes at Component_... Read more
Android: Protected graphics memory doesn't work on android device
Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template