Search Issue Tracker
[TMP] Fallback font has incorrect underline and strikethrough line thick...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
Removing instance of prefab from scene takes long time, when Animation w...
To reproduce: 1. Open attached project 2. Open Main scene 3. Delete AssasinPrefab from hierarchy 4. Notice that it takes a long tim... Read more
[DOTS] Subscene fails to build proper entity caches when UI(Toolkit) pac...
Reproduction steps: 1. Open user attached project: "Bug_SubscenesBuildIssue" 2. Build project using ProjectBuilder -> Build(Latest g... Read more
[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce: 1. Open Hub 2. Change the size of the window 3. Close the window 4. Open the Hub again Expected result: Window is... Read more
UI Toolkit Debugger's buttons stop functioning when expanding/folding el...
Steps to reproduce: 1. Open the attached "IN-93172" project 2. In Assets folder navigate to Datas → gamefaqs_eng and open it 3. R... Read more
"Importer generated inconsistent result" warning when importing Texture2...
How to reproduce: 1. Open the user-submitted project 2. In the Project window, select the Asset "test-1.png" (Assets/Atlases/test-1.... Read more
Collab Ignore Rules Ignored
1. What happened After adding rules in the .collabignore file that worked properly with Unity Collaborate v2.0.0-preview.17 in Unit... Read more
[Particles] UpdateCachedMesh needlessly called when disabling thne enabl...
This is causing performance issues for users who pool particle systems. This is the function: ParticleSystemRenderer::UpdateCachedM... Read more
"Error terminating external process" message is thrown when rotating the...
How to reproduce: 1. Open the attached project "1179901.zip" 2. Change the rotation of the Directional Light over and over before Li... Read more
[OSX] [MovieTexture] Whenever a movietexture is played in OSX player it ...
Reproduction steps: 1) Build attached project for OSX x86_64 2) Run the build --- It will crash right after the splash screen (Playe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template