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Scriptable Object's Reset functionality is disabled
How to reproduce: 1. Open the attached project "1202960.zip" 2. Select the Test Scriptable Object 3. Press the "three dots"/"gear" o... Read more
The Unity icon doesn't apear in the taskbar during the splash screen
Steps to reproduce : - import a large project (e.g. A2) - notice that the splash screen is shown but there is no icon in the taskb... Read more
[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.0 2. Animator controller with couple of state machine... Read more
Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project. Close the editor. Open the project with -force-vulkan. => Crashes the editor with the following stack trace: ... Read more
Visual Effect Graph templates are not presented for LWRP
Steps to reproduce: 1. Unzip Users attached project "Crapoutis.zip" 2. Navigate to Library -> PackageCache -> com.unity.visualeffect... Read more
[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...
FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and bui... Read more
[URP] [Hybrid V1] Hybrid Instancing material does not render with error ...
This issue is in Hybrid V1 only. Reproduction steps: 1. Open attached project "HybridInstancing.zip" and scene "SampleScene" 2. Ent... Read more
Crash when optimizing Mesh which contains overlapped indices in sub meshes
Reproduction steps: 1. Open attached project ("MeshOptimizeCrash-2020.2.zip") 2. Click on the "Run" menu option (Test/Run) Expected... Read more
Decals do not get projected when 'Rendering Layer Mask' on a GameObject ...
Reproduction steps: 1. Open the attached “Rendering Layers Issue.zip” project 2. Open the “_TestScene” Scene 3. Observe the Cube ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trees painted on a Terrain are not affected by any Wind Zone when those trees are part of an LOD Group
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously