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[Linux] Dead space filling screen in pop-up when creating assets in Proj...
How to reproduce: 1. Open up any project 2. Click the "+" sign in Project Browser in the top left corner and observe pop-up Act... Read more
UnityEditor.CoreModule.pdb supplied with Unity is either corrupted or it...
Reproduction steps: 1. Open a new or an existing project 2. Make sure Rider 2021.1 is selected as the External Script Editor in Pr... Read more
Foldout elements in UI documents create an invisible focusable element w...
How to reproduce: 1. Open the attached "foldout_issue" project 2. Open the "SampleScene" and enter Play mode 3. Select one of the... Read more
[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.0 2. Animator controller with couple of state machine... Read more
Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce: 1. Open the submitted project (MeshPrefabImport_193) 2. Select the 'customer_model' prefab in the Project window ... Read more
Shader Graph changes the Position of Prefab instances in Play mode
Reproduction steps: 1. Open the attached “Shader Graph Bug.zip“ project 2. Open the “OpenWorld_Mobile_Demo” scene 3. Enter Play m... Read more
[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...
FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and bui... Read more
Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bot...
Reproduction steps: 1. Open the attached “TilemapSortingIssue.zip” project 2. Open the “SampleScene” 3. Observe the Tilemap Ex... Read more
"Package cache invalidated and rebuilt" warning when Reimporting All
How to reproduce: 1. Open attached project "1287305.zip" or create a new one 2. In Project window -> Right Click -> Reimport all Ex... Read more
[Editor] Material Selector gets Material Selected only with first selection
Steps to reproduce: 1. Create a new project 2. Create a default material 3. Duplicate it a few times 4. Create a sphere and open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking