Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
Issue ID
1402163
Regression
No
[HDRP] ColorPicker Debug mode not following the mouse cursor correctly
Version tested: 2022.2.0a3 + master
Reproduces on Windows and Mac
Steps to repro:
1) Simply create any HDRP scene
2) Go to Rendering Debugger / Rendering and activate any color picker modes
3) Move mouse around
4) Observe that text doesn't follow mouse correctly
5) Also note that text font size is super small. We should either make it bigger or allow user to set font size.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
Add comment