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[Lighting] Lightmap exposure slider does not affect Light Probes
Repro: 01 - Create a Scene with a few Light Probes and some Static geometry to lightmap. 02 - Add a high intensity light 03 - Lightm... Read more
[Encoding/compression] HDR Lightmap encoding is broken in GLES2/Gamma
Steps to reproduce: 1) Pull SRP tests from Github: https://github.com/Unity-Technologies/ScriptableRenderPipeline 2) Open Univer... Read more
Lightmaps dropped on Editor restart when using Auto and HDRP
Repro: 01) Download attached repro project AutoBake_HDRPIssue.zip 02) Open using the above editor version. 03) Open the Scene Lightp... Read more
Renderer components cause Behaviour missing warnings to appear when reco...
Repro steps: 1. Open user attached project 2. In the Hierarchy window, select "Main Camera" and add a "Sprite Renderer" component 3.... Read more
Export option is highlighted in ProBuilder window when an object is unbu...
How to reproduce: 1. Open the attached 'project-1183238.zip' project 2. In the Probuilder window select '+' button next to 'New Shap... Read more
Projects created with URP/HDRP template have older version of URP/HDRP p...
Steps To Reproduce: 1. Create a new project with HDRP/URP teplate 2. Windows > Package Manager > HDRP/URP Expected Result: Latest ... Read more
[IMGUI] Unable to change Size & Offset value in Tiling Settings due to S...
Unable to change Size & Offset value in Tiling Settings due to Shrinked input field in Terrain Layer Settings. Steps to repro: Open... Read more
[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...
NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer att... Read more
[Visual Effect Graph] Derivatives drop-down icon is overlapping with its...
Derivatives drop-down icon is overlapping with its text from "Cellular Noise 3D" Node, refer attached screenshot Steps to repro: 1.... Read more
Material references are missing when converting a MeshRenderer to a Skin...
How to reproduce: 1. Open attached project 2. Open Assets->Scenes->head_hair_issue.scene 3. Go to heads_hair -> bounty_hunter_A ->ha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts