Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a6
2019.3.0b2
2020.1.0a1
Issue ID
1183232
Regression
Yes
"Should not be capturing when there is a hotcontrol" logs appear when changing property values after removing search query
Repro steps:
1. Open user attached project
2. In the Hierarchy, select "Main Camera"
3. From the Camera component, open Target Texture's Object Picker (small circle icon to the right of the property)
4. From the opened Object Picker window type something into the Search Bar
5. Press the cross button on the right to remove the search query
6. From the Camera component, press on the Background parameter
7. In the opened Color window, press and hold on the colored circle and drag your mouse to change the color
Expected result: Color is changed without any logs thrown
Actual result: "Should not be capturing when there is a hotcontrol" logs are thrown in the Console
Reproducible with: 2019.3.0a6, 2019.3.0b5, 2020.1.0a6
Not reproducible with: 2017.4.32f1, 2018.4.10f1, 2019.3.0a5
Note1: Bug also appears with other components
Note2: Log appears by selecting other parameter values as well, although it only appears once
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Cascaded Shadows do not have a falloff in Player when the Player is built not in Development Mode
- Grid in animation preview window is rendered on top of the object
- WebGPU Graphics.RenderPrimitives fails on MeshTopology.Quads with Validation errors when exceeding 64k vertices
- Task status is "WaitingForActivation" when awaiting a faulted task inside that task
- 0 is returned when any output from Split Node is input into the Lerp Node
Add comment