Search Issue Tracker
Asset Bundles have different CRC values when Game Window Aspect Ratio is...
Repro steps: 1. Open user attached "BundlesTest.zip" project 2. In the top menu, go to Bundles > Build Asset Bundles 3. Go to the... Read more
[Android] Crash at libarcore_c.ArConfig_setUpdateMode when using AR foun...
To reproduce: 1. Open attached project 2. Build and run to Android device Actual result: Application crashes Expected result: Appli... Read more
Multiple errors are thrown when TMP Dropdown is set to Visualize and ent...
How to reproduce: 1. Open attached project ("case_1186819.zip") 2. In the Hierarchy expand "Canvas" Game object and select "Dropdown... Read more
[LWRP] Transparent Render Textures are Rendered as solid colors when usi...
Steps to reproduce: 1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip" 2. Build and Run the project 3. Notice Re... Read more
[Asset Importers] Asset store package crashes on import
Link to the asset: https://assetstore.unity.com/packages/templates/tutorials/liquid-physics2d-21191 When attempting to import this, ... Read more
[Visual Effect Graph] Checkboxes of the properties from "Line Output" no...
Checkboxes overlap with the properties title under "Line Output" node, refer screenshot Steps to repro: 1. Create a new project 2. ... Read more
[Improved Prefab] Tree prefab continuously updated on selecting "Recompu...
Tree prefab continuously updated on selecting "Recompute Tree" option in prefab mode. Steps to repro: 1. Create a new project. 2. G... Read more
Editor freezes on build when compiling shader variants
How to reproduce: 1. Open the uploaded project using the EnvIromen VM(Link in the Edit) 2. Build the project Expected result: The p... Read more
Lag when using AssetPicker
500-1000ms lag when typing in Asset Picker search on large projects. As search is performed immediately, this lag happens on each ty... Read more
Lag on expanding annotation
Lag when expanding component with annotations. The annotations are refreshed every time a type is not found in the annotation cache... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts