Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
7.1.2
Issue ID
1187400
Regression
No
[Visual Effect Graph] Transition between two Blocks is not selected when their distance is minimum
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets select when the distance is more. Refer attached video.
Steps to repro:
1. Create a new project
2. Windows > Package Manager > Visual Effects Graph > Install
3. Project > right-click > Visual Effects > Visual Effects Graph
4. Project > New VFX > Open
Actual Result:
Transition between two Blocks is not selected when their distance is minimum.
Expected Result:
Transition between two Blocks is selected despite their distance from each other.
Reproducible in:
2020.1.0a6, 2019.3.0b5, 2019.3.0a10
Package Version found: 7.1.2, 7.1.1, 7.0.0.
NOTE:
Visual Effect Graph is introduced in 2019.3.0a10.
Workaround:
Transition between two Blocks is selected when their distance is more.
Environment:
Windows 10 & macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Happy Harvest] #ThunderLabel text is "\u26C8" instead of "⛈"
- Warning “New Sprite Atlas: There is a mismatch in secondary textures of sprites compared to WhiteUnit, wasting texture space and potentially break draw call batching. Affected Sprites are (Flag)“ is thrown when packing Atlas with Sprite Atlas V2
- Sprite Editor dropdown text is cut-off for options with longer text
- Sprite Editor can't be scrolled horizontally using the trackpad gesture
- BRG picking skips BatchDrawCommandProcedural when selecting the GameObject in the scene
Add comment