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0
votes
Won't Fix

[Backport request] Race condition during domain reload

Mono

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Sep 24, 2025

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Version/s: 6000.0.55f1

The editor crashes when attempting to extract a managed callstack that has been freed up. (mono-2.0-bdwgc) collect_frame_text(mono-2... Read more

0
votes
Fixed

Culling mask component value displays as "Mixed..." when two or more ite...

IMGUI

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Jul 27, 2020

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Version/s: 2018.4, 2018.4.25f1, 2020.2

Reproduction steps:1. Open new unity project and scene "SampleScene"2. In Hierarchy window, select "Main Camera" GameObject3. In Ins... Read more

0
votes
Fixed

[TMPro] Spacing occurs in the Text (TMP) when using a <size> tag, the Fo...

Package: TextMeshPro

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Apr 24, 2020

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Version/s: preview.1-1.5.0, preview.1-2.1.0, preview.1-3.0.0

How to reproduce:1. Open the project "case_1241132-TMPro_size_tag"2. Open the Scene "SampleScene"3. Select the GameObject "Text (TMP... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
Won't Fix

[Android] Audio sound is lower in the Player compared to the native musi...

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Sep 30, 2025

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Version/s: 2022.3.67f1

Reproduction steps:1. Open the attached “IN-116369” project2. Build and Run the Android Player3. Transfer the “BGM.wav” file to the ... Read more

0
votes
By Design

[LWRP] Reflection Probe becomes black in an Android build when it is loa...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 5.3.1

Steps to reproduce:1. Open project "Case_1187167" from the provided link2. Build the project for Android3. Open the app on Android d... Read more

0
votes
Fixed

[IL2CPP] "Unity extensions are not yet initialized" errors are thrown wh...

Scripting

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Aug 06, 2018

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Version/s: 2018.1.0b8, 2018.2.0f2

How to reproduce:1. Open the attached project2. In the Build settings window, switch the target platform to "Universal Windows Platf... Read more

0
votes
Fixed

[macOS] Crash in __pthread_kill when starting a new thread

Scripting

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Apr 10, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the project attached2. Attach ThreadTest.cs to Main Camera gameObject3. Enter play mode4. Left-click anyw... Read more

0
votes
Duplicate

Second Directional Light is not baked if it has identical transform rota...

Shadows/Lights

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Nov 01, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open repro project2. Duplicate and bake 'Directional Light' Expected vs Actual: there should not be sphere's shadow ... Read more

0
votes
Won't Fix

Scene change after removing missing component causes crash at ves_icall_...

Scripting

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Apr 10, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "sceneWithMissingComponent"3. In top menu, click "SNSTools &gt; Project Cl... Read more

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