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Error is thrown when attempting to serialize System.Random
Reproduction steps:1. Open the attached project "Case_1387211.zip" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Cons... Read more
[URP] "Directional Light" Light is bigger in the Editor when the Build t...
How to reproduce:1. Open project "URP_LightTest.zip"2. Go to the Build Settings3. Change target Platforms between "Standalone" and "... Read more
[Mac] Add(+) icon doesn't show the add package menu when positioned at t...
Steps to reproduce:1. Create a new project or open an existing one2. Open Package Manager (Window -> Package Manager)3. Dock the ... Read more
[HDRP] Visual pop when Physically Based camera settings are enabled
The requested change is to simply change the default value of Gate fit from Horizontal to Vertical The problem:When you set your cam... Read more
Roslyn Analyzer dll files ignore Define Constraints
Reproduction steps:1. Download and open the attached "New Unity Project something.zip" project2. Observe the console window Expected... Read more
Editor crashes when simultaneously editing multiple GameObjects
How to reproduce:1. Open the user's attached "Librarium_V2.zip" project2. Open the "Librarium_V2" Scene3. Select all the "Sphere" Ga... Read more
Unity's window returns to previously maximized display when trying to ma...
How to reproduce:1. Open the Unity Editor2. Maximize the window by double-clicking the Title Bar3. Drag the window to another displa... Read more
[iOS] Project upgrade corrupts the assets on iOS device
-e: see title and screenshots--works in Android, MacOS, Windows -repro:--open attached project (original to be found at https://gith... Read more
Transform position values are inconsistent with Animator.Root T values
Reproduction steps:1. Open the attached project ("testRootMotion.zip")2. Open "SampleScene"3. Select the character4. Enter Play mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default