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Inherit Velocity module in Particle System doesn't work with Control Track
Reproduction steps: 1. Download project "ParticleControlTest.zip" and open in Unity 2. Enter Play mode Expected: particle system in... Read more
AddUIVertexTriangleStream() replaces vertices instead of adding them and...
When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more
GameObjects created by ISystem.OnCreate does not get destroyed when unlo...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene1.unity” Scene 3. Enter the P... Read more
[Prefiltering] Crash on scripting_array_length when building a project
Reproduction steps: 1. Open the attached “repro-project“ 2. Build And Run 3. Observe the crash Reproducible with: 2021.3.27f1,... Read more
Using "using static" in a namespace MonoBehaviour type will break the pa...
To reproduce: 1. Download attached project "UsingStaticMonoBehaviourRepro.zip" and open in Unity 2. Inspect "MonoBehaviourWithUsing... Read more
[Operator] IndexOutOfRangeException when using a Volume (Oriented Box) node
Repro steps: - Drop the attached VFX in a scene - Open it so it would compile, if it hasn't already - Observe the console spam: Ind... Read more
Focus on toolbar drop-down buttons is weird
To reproduce: 1. In a new project, open game view 2. Click on the “Display 1” drop-down. 3. Once to open it 4. once to close it (or... Read more
[Vulkan][LookDev] Editor crashes after closing Look Dev window when HDPR...
How to reproduce: 1. Create new project using HDRP template 2. Go to Edit -> Project Settings -> Player and under Other settings unc... Read more
[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...
Repro steps: 1) Open the project(which is empty and newly created) 2) Change graphics API to GL 3) Notice the Game View breaks (look... Read more
Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayab...
Steps to reproduce: 1. Open the “users attached project” 2. Open the “SampleScene” 3. Enter Play Mode 4. Observe the crash Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No On Hover Behaviour on +'s in Input Actions Editor
- Clicking on overridden Components in the Prefab Override menu throws a Warning
- Vertex Snapping does not work when BatchRendererGroup Variants is set to "Keep All" and GPU Resident Drawer is set to "Instanced Drawing"
- TilemapRenderer color will display significantly darker when switching a tilemap to "SRP Batch" from "Chunk" or "Individual" Mode
- Error "Invalid editor window of type" is logged in the Console when double clicking an Editor Window to fullscreen it