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Potential crash when exception is raised in mono_domain_unload
The only way so far to repro is to intentionally raise an exception in UnloadDomain (or within mono_domain_unload) as the user did w... Read more
[Android] Input.GetTouch function first coordinates position data is aff...
Reproduction steps: 1. Open the attached Unity project "InputIssue.zip" 2. Open "Test.unity" Scene from the Scenes folder 3. Build a... Read more
Dropdown expands only on rightmost part of the button when trying to cli...
Reproduction steps: 1. Open the attached project “ReproProject“ 2. Open the scene “SimpleDemo_UsingPlayerInput“ 3. In the Hiera... Read more
Contextual menu in Scene View does not show menus for other Components o...
How to reproduce: 1. Open any project 2. Create a GameObject with multiple Components in Hierarchy (e.g. Rigidbody) 3. Select it ... Read more
EditorGUILayout.PropertyField causes the Editor to freeze when used with...
Reproduction steps: 1. Download "SlowPropertyField.zip" project and open in Unity 2. Select "Select This One" object in the hierarc... Read more
Setting HttpClient.Timeout to a value greater than the default value of ...
Reproduction steps: 1. Open user's project "Timeout.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Wait for 3 minutes Expec... Read more
On specific project Unity crashes when debugging
Reproduction steps: 1. Open the attached reproduction project (839779 - ReproProject.zip) 2. Open JavaEmulator.cs located in Assets\... Read more
[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip) 2. Open scene: main 3. Play. 4. Click on dropdown. 5. Se... Read more
Cubemap.CreateExternalTexture() assumes to use the project's color space...
Steps to reproduce: 1. Open the attached “sRGBFormatError.zip” project 2. Open the “SampleScene” 3. Enter Play Mode 4. Observe t... Read more
ArgumentException is thrown and reference is missing when deserializing ...
Reproduction steps: 1. Open the attached “Hopeful Dumpster Fire.zip” project 2. Open the “Assets/BugReport/Document.uxml“ file in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No On Hover Behaviour on +'s in Input Actions Editor
- Clicking on overridden Components in the Prefab Override menu throws a Warning
- Vertex Snapping does not work when BatchRendererGroup Variants is set to "Keep All" and GPU Resident Drawer is set to "Instanced Drawing"
- TilemapRenderer color will display significantly darker when switching a tilemap to "SRP Batch" from "Chunk" or "Individual" Mode
- Error "Invalid editor window of type" is logged in the Console when double clicking an Editor Window to fullscreen it