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OnTriggerExit2D not called when colliders are disabled due to getting un...
1. What happened This project has the 2D setting "Callbacks On Disable" turned on. This setting is documented as: "If the Collid... Read more
User report data is not cleared when using ClearOngoingReport
How to reproduce: 1. Open the attached project "User Reporting.zip" 2. Open Assets/Samples/User Reporting/2.0.6/User Reporting Exa... Read more
Headers in an iOS framework cannot be found when building Xcode project
To Reproduce: 1. Build the attached project and run the Xcode project. 2. It fails because none of the headers files from 'AmazonAd... Read more
.png files throw "Could not create asset" errors when installing a packa...
Reproduction steps: 1. Create a new project 2. Open the Package Manager window 3. Click "+" > "Install package from git URL..." ... Read more
[Physics] Articulation Body Ragdoll spins around itself when Spherical A...
How to reproduce: 1. Open the attached project "physics joint" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. ... Read more
[Editor] Prefab gets corrupted when importing Standard Assets from Asset...
Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps: 1. Open attached project. 2. In the p... Read more
Custom Event do not fire on builds
Steps to reproduce: 1. Open supplied project ("GoblinSlaver.zip") 2. Run the Scene "MovementTest" 3. Notice the game working. 4. Bui... Read more
[UI] The "Value" slider knob in the slider component disappears when Min...
The "Value" slider handle in the slider component disappears when Min value is greater than Max value. Steps to Reproduce: 1. Creat... Read more
When there is no text in the TextMesh Pro Input Field, the length of it ...
Reproduction steps: 1. Open the attached project "exampleProject.zip"; 2. Open the scene "Test-InputField"; 3. Enter Play mode and c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Property (urp_ReflProbes_BoxMin) exceeds previous array size" warning spams console after switching platforms
- Have to change Input Mapping Path twice for change to take effect when Auto-Save is enabled
- No Duplicate option is available when right clicking States in the Animator Window even though it's available via Shortcut
- Copied and Pasted States appear in a set location instead of where the Users cursor is located at when using the Pasting Shortcut
- Animator Component information box text is not centered