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0
votes
Fixed

[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...

Mono

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Oct 11, 2019

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Version/s: 2019.3.0a12, 2020.1.0a4

How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more

0
votes
Not Reproducible

NullReferenceException when toggling Show Asset Store search hits

Themes

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Mar 20, 2013

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Version/s: 4.1.1f4

Reproduction steps:1) Create a new project (or open any existing one)2) Open preferences window: Unity/Preferences/General3) Toggle ... Read more

0
votes
Duplicate

Unity does not clean up lost link SpriteRenderer object

2D

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Apr 12, 2017

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Version/s: 2017.1.0b1

Steps:1. Open BUG01 scene in Repo project2. In Scene View you can see a white sprite object, but hierarchy is empty-> If a camera... Read more

3
votes
Fixed

[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...

Android

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Sep 06, 2016

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Version/s: 5.3.5p3

To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more

0
votes
Fixed

Hinge Joint automatic connectedAnchor value gets set to Anchor value whe...

Physics

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Oct 20, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: object gets instantiated at set value... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more

0
votes
Fixed

Crash on Tilemap::GetTileAsset when calling Tilemap.GetTile() in new Ref...

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Jun 11, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

How to reproduce:1. Open the attached “IN-101725_TileBaseCrash.zip” project2. Create a “TBTest” asset by right clicking in the Proje... Read more

0
votes
Fixed

Unity Services are not disabled and cause longer build times when the pr...

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Sep 29, 2025

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Version/s: 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create and open a new local (disconnected from Unity Cloud) project in Unity Hub2. Build and run the project, th... Read more

0
votes
Won't Fix

A different Font Asset is applied when the original Font Asset is delete...

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Mar 27, 2025

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Version/s: 2022.3.60f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce: 1. Open the project "IN-97269_FontAssetReassignment"2. In the Project window, open "buttons.uxml"3. In the UI Buil... Read more

0
votes
Fixed

Test Framework does not export the result XML file when running tests fr...

Package: Test-Framework

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Apr 20, 2023

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Version/s: 1.3.4, 1.4.2

Reproduction steps:1. Extract the attached "FAV_repro_IN-38148(1.3.3).zip" project2. Open the Command Line and navigate to the proje... Read more

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