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2
votes
Fixed

Buffer.BlockCopy causes error when using IL2CPP

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Aug 26, 2022

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Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0a6, 2023.1.0a8

How to reproduce it: 1. Open the attached project "SbyteConversionError.zip" 2. Build and Run with IL2CPP enabled 3. When the Sce... Read more

3
votes
Fixed

[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible

Shuriken

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1) Download and open scene 'ParticleTest-scene' 2) Play the scene and spawn a ParticleSystem (GUI) 3) Turn the C... Read more

0
votes
Won't Fix

Crash on fxShader_JPEG_DECODE_SSE2 when loading the project

Asset Import

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Apr 12, 2016

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Version/s: 5.3.4f1

To reproduce the issue follow the steps: 1) Open user attached project 2) Observe project loading progress 3) Crash should occur R... Read more

0
votes
By Design

[WebGL] can't type EUR symbol with German keyboard layout into UI input ...

WebGL

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Nov 04, 2015

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Version/s:

-e: see title. the € symbol is typed with AltGr+E but doesnt work in WebGL but in the editor. other symbols with the AltGR-kay combi... Read more

0
votes
Duplicate

[SerializeReference] Freeze when parent list property with SerializeRefe...

Asset - Importers

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Oct 10, 2019

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Version/s: 2019.3.0a2, 2020.1.0a1, 2020.1.0a8

Reproduction steps: 1. Open the attached project "1190493" and "test" scene 2. In the Hierarchy, select "Main Camera" and open "Test... Read more

0
votes
By Design

Colors of objects tinted when updating between Unity versions

Progressive Lightmapper

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Feb 20, 2021

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Version/s: 2019.4.20f1, 2020.2.4f1, 2020.2.5f1, 2021.1.0b8, 2021.2.0a3

How to reproduce: 1. Open the attached project in Unity 2020.2.3f1 (case_1316292-LightingDifference) 2. Open SampleScene 3. Observe ... Read more

0
votes
Fixed

UnityWebRequest using "../" at the start of a URL will result in an inte...

WebRequest

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Nov 02, 2017

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Version/s: 2017.2.0f3

How to reproduce: 1. Download attached project file and open "test" Scene 2. Select the Main Camera in Hierarchy Window and set the ... Read more

0
votes
Postponed

[Terrain][Lightmap] Building lightmap for big terrain freezes editor

Progressive Lightmapper

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Apr 25, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1. open users attached project 2. build lightmaps - starts using too much memory causing computer to be unusuab... Read more

2
votes
Not Reproducible

[OS X] Standalone launches in incorrect resolution on Retina screen if "...

MacOS

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Mar 13, 2017

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Version/s: 5.6.0f1

1. Download the attached project 2. Launch the "Core.app" standalone (or build a new one with Resizable Window enabled in the Player... Read more

0
votes
Fixed

[iOS] Increased memory usage on empty project

Mobile

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Feb 26, 2018

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Version/s: 2017.3.0b1

Reproduction steps: 1. Create a new project. 2. Build it for iOS. 3. Wait until memory usage increase starts to stall. 3. Compare me... Read more

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