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[IL2CPP] Build fails using Development Build and Script Debugging
Reproduction steps: 1. Open one of two attached projects. - RemoteOutage.zip (1GB but opens faster) (Recommended) - 1053308_stripp... Read more
[ShaderGraph] SphereMask node should output only float
Steps to reproduce : - In shadergraph, create a "Sphere Mask" node - Create float and Vector2/3/4 nodes - Try assigning each of ... Read more
Empty Asset packages list when creating a new project
How to reproduce: 1. Open Unity 2. Click on New project 3. Select Add Asset Package Expected result: Window with Standart Asset pac... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project 2. Build to iOS 3. Press "Native Res" twice it will switch from native to lower and from lower to native 4.... Read more
[TextMeshPro] A lot of submesh children are created when a specific text...
Reproduction steps: 1. Open the attached “ExampleProject” project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play... Read more
No Font Asset is assigned to filenames when Editor version is saved in a...
Steps to reproduce: 1. Save the Editor version in a folder with non-Latin characters like {{Unıty Editör}} 2. In Unity Hub, loca... Read more
Render Texture is not cleared before Camera rendering when using Univers...
How to reproduce: 1. Open User's attached URPTemplate.zip project 2. Open SampleScene found in Assets -> Scenes 3. Enter the Play mo... Read more
[Cinemachine] Virtual camera position not getting updated from the inspe...
Virtual camera position not getting updated from the inspector after assigning Follow and Look At target. Steps to repro: 1. Open ... Read more
Setting the UI Text Font size below 2 resets the size to an actual size ...
How to reproduce: 1. Create a new project 2. Create a Canvas and change its UI Scaling Mode to "Scale With Screen Size" 3. Set the X... Read more
[ComputeShader] Compute Shader mesh generating artifacts when with NVIDI...
To reproduce the issue: 1. Open the "Unity Project" Project user have attached 2. Open "Test" scene 3. Run scene 4. Victim GameObjec... Read more
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