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Scriptable Object Subclasses Element Addressable asset is empty, while S...
Reproduction steps: 1. Open the attached “AssetReferenceDrawerBug” project 2. Select the “Assets/New Repro.asset” Scriptable Obj... Read more
[2D][Animation] Skinning Editor bone and mesh Visibility sliders too short
How to reproduce: 1. Open the “SkinningEditor_Bug.zip“ project 2. Open the “Fei_Cel_group“ asset using Sprite Editor 3. Change t... Read more
Depth Texture Mode "After Opaques" breaks when "Full Screen Pass Rendere...
Reproduction steps: 1. Open the attached “IN-89923.zip” project 2. Open the “SampleScene” 3. From the Project Window, select “URP-Hi... Read more
Burst Compiler throws an error when using interpolated strings in a thro...
Reproduction steps: 1. Open the attached “Repro” project 2. Observe the Console window Expected result: No errors are present, ... Read more
Unhandled Exception on a specific script when converting byte list to array
To reproduce: 1. Open user's attached project Expected: there will be no unhandled errors Note: error is caused by the 131th line... Read more
[MultiSelect] [BuildSettings] Gameobjects multi-selected inconsistently ...
On using Shift/Cmd(⌘)+ Up arrow(↑) shortcut keys to multi-select Gameobjects from hierarchy window resulting Gameobjects multi-selec... Read more
Transform position values are inconsistent with Animator.Root T values
Reproduction steps: 1. Open the attached project ("testRootMotion.zip") 2. Open "SampleScene" 3. Select the character 4. Enter Play ... Read more
[Animation] GameObject's Position on Axis is changed when default value ...
How to reproduce: 1. Open the attached project's Scene labeled "Level_2" 2. Open a Timeline Window and dock it in the Editor (Window... Read more
[UIToolkit] BaseVerticalCollectionView.onItemsChosen is called only on 3...
Reproduction steps: 1. Open user-submitted project 2. Open the "Test Scene" scene from the Assets folder 3. Enter Play Mode 4. Doubl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node