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Multi-tap and tap interactions in the same Action doesn't work properly
How to reproduce: 1. Open the attached "Multi-tap and Tap interactions bug" 2. Open the Sample Scene and enter the Play mode 3. Tap... Read more
[HDRP][ShaderGraph] Building a Two Faced PBR Graph with connected Normal...
How to reproduce: 1. Open the attached project named "Case_1267713" 2. Start building the project 3. Check the console window after ... Read more
RenderDoc is broken
To reproduce: * Run Unity Editor with any project * Either give -load-renderdoc as a command line switch when starting the edito... Read more
Shader Graph - Term "Shader Graph" is not capitalized correctly when sho...
If you attempt to close a Shader Graph asset without saving changes, you will be presented with the following message: "Do you want... Read more
All Console entries disappear when clicking on them
How to reproduce: 1. Open the attached '1160745_stripped' project 2. Open 'SampleSelector' scene 3. Go to Play Mode 4. Click on any ... Read more
Cursor does not move when using CursorMode.ForceSoftware in New Input Sy...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play Mo... Read more
Serialized InputAction's Processor properties dropdown doesn't work insi...
Reproduction steps: 1. Open the attached “BugReport1.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select t... Read more
Auto-Mapping fails for Humanoid Avatar when FBX file has Skinned Mesh
Reproduction steps: 1. Open the attached “ASDQWER” project 2. Select the “Assets/withSkinnedMesh.fbx” Asset 3. In the Inspector W... Read more
EditorGUILayout.Popup does not display remaining folders when a folder h...
Reproduction steps: 1. Open the attached project "case_1220958-PopUpBug.zip" 2. In the Project window under "Assets/Scenes" open "Sa... Read more
Halo light goes through "Opaque" and "Transparent" shaded objects.
Steps to reproduce( or just watch two attached gifs): 1. Open my attached project "case825212Halo". 2. Open "HaloLightTest" scene. 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node