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Handles Line Thickness setting does not work on OpenGles2
Reproduction steps:1. Open the user's attached project "HelloHandles.zip"2. Go to Edit>Project Settings>Player3. Switch to Ope... Read more
Gaps in neighboring Terrain Tile seams. Potential off by one error when ...
Gaps in seams between neighboring Terrain Tiles appear when altering heightmap values in regions along the seam. Usually occurs when... Read more
UNC AppData(Roaming) directory cannot be accessed
What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roaming fo... Read more
Too little validation messages in the "WebAssembly Language Features" Me...
How to reproduce:1. Create a new Unity project2. In the Build Settings, switch to the "Web" Platform3. Go to Edit -> Project Sett... Read more
Box2D bug fixes
Various issues fixed by Box2D: [https://github.com/erincatto/box2d/pull/998] [https://github.com/erincatto/box2d/pull/1000] Read more
Unable to alter Sprite color in Play Mode or after exiting it when the M...
How to reproduce: Open the “VertexColorBug.zip” project Open the “SampleScene” Select the "Square" GameObject in the Hierarchy Selec... Read more
[Remote Config] Warning window for switching rule type is clipped in Con...
Warning window for switching rule type from variant to segmentation with unsaved data is clipped in Config window. Refer the attache... Read more
Error “MissingReferenceException: The object of type 'Unity.Services.Ana...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/TestScene.unity” Scene3. Enter the Play Mode4. Press... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce:1. Open the user's attached "Ludia-Keyboard.zip" project2. Build and Run the "SampleScene" on an Android device3. I... Read more
[iOS][IL2CPP] Game crashes when instantiating a LegacyParticle from an A...
Steps to reproduce: 1. Open attached project2. Open 'main' scene3. Switch to iOS4. Click Assets/Build AssetBundles in the menu bar5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server