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Votes
1
Found in
5.3.0f4
Issue ID
754519
Regression
No
[ComputeShader] Compute Shader mesh generating artifacts when with NVIDIA graphics cards
To reproduce the issue:
1. Open the "Unity Project" Project user have attached
2. Open "Test" scene
3. Run scene
4. Victim GameObject should appear corrupted in the game view when "CPU Meshing" variable is set to false.
Note: Issue appears only for NVIDIA Geforce graphics cards.
Screenshot with the issue is also attached.
Reproduced in Unity 5.3.4f1, 5.3.3p2, 5.3.0f4, 5.4.0b13, 5.5.0f3, 5.5.0p3, 5.6.0b3,
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