Search Issue Tracker
Accessing transform.hasChanged flag in OnBeforeSerialize crashes on pref...
Steps to reproduce the issue: 1. Open attached project. 2. Open scene named "Crash". 3. Drag and drop game object named "PREFAB_ME" ... Read more
[iOS] PropertyInfo incorrect for objects serialised to JSON
Steps to reproduce: 1) Open the project attached by me. 2) Build the project for iOS. 3) Deploy the project to a device via Xcode. 4... Read more
CPU has a high amount of idle time when waiting for jobs to complete
How to reproduce: 1. Connect to remote PC and launch Steam (see internal notes) 2. From Unity Hub, open the “idlejobs_issue” proje... Read more
Point Light source stops lighting when moved out of camera frustum in Pl...
Reproduction steps: 1. Open the attached project “IN-89793“ 2. Open the scene “SampleScene“ 3. Build&Run the standalone Player ... Read more
[Android] ComputeBuffer does not work on Mali GPU OpenGLES3
Step: 1. Build apk with OpenGLES3 and install the apk on a Mali GPU phone 2. Observe result with other devices Reproducible device:... Read more
“Exception: System.Exception: This method should have been replaced by s...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/_/Failure/Scene.unity“ Scene 3. Enter the Play Mo... Read more
Baked lightmaps have lighter/brighter spots
How to reproduce: 1. Open user attached project 2. Clear lighting data 3. Bake lighting 4. Inspect game view Reproduced on: 5.5.0f1... Read more
[Hololens] KeywordRecognizer initialization freezes when the microphone ...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP and build project 3. Open Visual Studio solution switch t... Read more
Increased Memory usage when Update Mode 'On Demand' Realtime lights are ...
Reproduction steps: 1. Open the attached “lights-memory-tests.zip” project 2. Open the “OutdoorsScene” 3. Build and Run the Proje... Read more
TestContext platform parameter is empty if domain reload happens during ...
Steps to reproduce: # Open attached project "test-platform-repro.zip" # Open test runner # Run Editmode tests Actual result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node