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0
votes
Won't Fix

[Animation] GameObject's Position on Axis is changed when default value ...

Timeline

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Oct 04, 2020

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Version/s: 2019.4, 2020.1.7f1, 2021.1

How to reproduce: 1. Open the attached project's Scene labeled "Level_2" 2. Open a Timeline Window and dock it in the Editor (Window... Read more

0
votes
Duplicate

[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...

AI

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Jan 02, 2017

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Version/s: 5.6.0b1

To reproduce: 1. Open attached project "NavMeshAreaBug.zip" 2. Open "TestScene" scene. 3. Find "GameObject" and "GameObject (1)" in ... Read more

0
votes
Fixed

[OpenGL] Unity crashes when playing scene with plugin window open

OpenGL

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Oct 03, 2016

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Version/s: 5.3.5f1

To reproduce: 1. Open attached project 2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > Chec... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Open scene apartment.unity 3. Go inside the building 4. Set the Realtime Resolution o... Read more

0
votes
Fixed

Player fails to build and “fatal error LNK1120: 1 unresolved externals" ...

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Feb 15, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.11f1, 2023.3.0b8

How to reproduce: 1. Open the “RepoFlags“ project 2. Open the “SampleScene” 3. Build the project (File > Build Settings > “Build”... Read more

0
votes
Won't Fix

The "Edit bounding volume" button icon is misplaced in the 3D GameObject...

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Nov 16, 2022

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Version/s: 2023.1.0a20

How to reproduce: * Create a project using and open it in Unity; * In the Hierarchy window create a Cube; * Inspect the "Box Co... Read more

0
votes
By Design

DiscardContents() doesn't discard 3D RenderTexture

Graphics - General

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Oct 16, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "DefaultScene" and run it 3. Notice that RT isn't cleared Additional st... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

0
votes
Fixed

[URP] Environment Reflections Intensity Multiplier property is ignored w...

Package: DOTS Hybrid Renderer

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Mar 30, 2021

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Version/s: 0.11.0

How to reproduce: 1. Open the attached project named "EnvironmentReflectionsModifier_HRv2.zip" 2. Open the SampleScene 3. Observe th... Read more

0
votes
Fixed

Unity crashes on scene saving

Assets Management

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Mar 16, 2015

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Version/s: 4.6.2f1

Steps to reproduce : - create a new project - right click in the Hierarchy and create a cube - go to File > Save scene - name the s... Read more

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