Search Issue Tracker
Fixed
Fixed in 2022.3.65f1, 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1
Votes
0
Found in
2022.3.59f1
6000.0.41f1
6000.1.0b9
6000.2.0a6
6000.3.0a1
Issue ID
UUM-99776
Regression
No
Hidden method is opened in IDE when double clicking the log message in the Console that has the HideInCallstackAttribute
Reproduction steps:
1. Open the attached project "ReproProj"
2. In Editor’s menu bar select “Test > Test”
3. Open the Console window
4. Double click on “test“ message
Expected result: HideInCallstackTest.cs is opened
Actual result: LoggingWrapper.cs file opens in IDE
Reproducible with: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment