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0
votes
Fixed

Combining Copy Depth, Render Scale and off screen target throws error

Universal RP

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Mar 08, 2023

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Version/s: 2022.2.9f1, 2023.2.0a1

In a setup where a camera is rendering to an off screen texture and render scale is set to something else than 1. If a depth copy is... Read more

0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more

0
votes
Fixed

Selecting clips through playhead in a timeline with 30+ tracks throws a ...

Package: Timeline

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Sep 27, 2019

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Version/s: 1.1.0

How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more

0
votes
Fixed

[VFX] Assigning an empty VFX asset to vfx game object results in a dupli...

Package: Visual Effect Graph

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Jul 02, 2021

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Version/s: master 2021/07/02

Reproduction: 1) Create a vfx asset2) Create vfx game object in the scene3) Assign the vfx asset Expected: The asset is assigned and... Read more

0
votes
Fixed

Unity crashes on scene saving

Assets Management

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Mar 16, 2015

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Version/s: 4.6.2f1

Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more

0
votes
Won't Fix

[Quest] Error "WebException : Error: NameResolutionFailure" when using H...

Package: OpenXR Plugin

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Jul 16, 2024

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Version/s: 1.11.0

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/XR Interaction Toolkit/2.4.3/Starter Assets/... Read more

1
votes
Won't Fix

Incorrect TextMesh bounds cause incorrect frustum culling

UI

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Feb 01, 2017

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Version/s: 5.4.4p2

Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more

0
votes
Fixed

[5.6] Light color alpha does not pass into the shaders

Graphics - General

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Mar 15, 2017

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Version/s: 5.6.0f1

The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more

0
votes
Won't Fix

[WSA] fails to load xml file

Windows Store Apps

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Mar 17, 2015

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Version/s: 5.0.0f4

Repro steps:1. open project "New Unity Project.zip";2. build to WSA platform. Build and run generated project;3. press "save" button... Read more

0
votes
Fixed

[Player Settings] [Common] [Rendering] - Sprite Batching Threshold shoul...

Build Settings Window

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Apr 18, 2024

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Version/s: 6000.0.0b16, 6000.1.0a7

Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize Play... Read more

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