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[Probuilder] Errors are thrown on using settings option from 'Draw Shape...
How to reproduce: 1) Create a new project 2) Window > Package Manager > Install Probuilder 3) Probuilder > New Shape > Draw Shape 4)... Read more
Long save times with no changes
Reproduction steps: 1. Open "fnfmega" project 2. Open "Game" scene 3. Save Scene 4. Notice long loading Expected Result: Clean sce... Read more
[Shuriken] Distance between each trail of particle system is unstable
Steps to reproduce: 1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity 2) Click on Play button 3... Read more
[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...
Reproduces on Master (481375fefe) after "Vector 1 to float" change Repro 1. Create a custom function node 2. Add an input Expected r... Read more
Prefab instance's sibling index is not updated when a lower index siblin...
Reproduction steps: 1. Download and open the attached project "1280465.zip" 2. Open the "issue" scene 3. Enter and Exit Play mode to... Read more
Animation loses its state when calling Rebind() after activating the object
Reproduction steps: 1. Open the attached project "AnimationRebindBug.zip"; 2. Open the TestScene1; 3. Enter a play mode. Expected r... Read more
Profile Analyzer 'Auto Right' tick box causes unnecessary data comparing...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
Unable to create and load a crunch texture at runtime
To reproduce: 1. Open the TEST_CRN_RUNTIME_LOADING scene 2. Click play 3. Note the errors while trying to create a texture and load... Read more
Only the latest imported Asset's path is recorded when multiple Assets a...
How to reproduce: 1. Open the user's attached "MinimumSampleProject" project 2. Import both attached Material Assets (Assets->Import... Read more
[XR] Quest crash with URP 10 preview and OpenGLES
Quest applications built with recent Unity trunk and URP 10.0.0-preview.26 hang. The hang does not occur using the same project wi... Read more
All about bugs
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