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Asset Bundle builder doesn't check cginc dependencies
To reproduce: 1. Open attached project 2. Click Bundles -> Build 3. Make some changes to Test.cginc 4. Click Bundles -> Build 5. No... Read more
[IL2CPP] Execution performance doesn't improve when "in" parameter is used
How to reproduce: 1. Open the attached “IN-31693” project 2. Open the “Window → General → Test Runner” window from the menu 3. Cl... Read more
Only one shadow is cast when using Graphics.DrawMeshInstancedIndirect mo...
How to reproduce: 1. Open the attached "InstancedDrawingTest" project and "Test" scene 2. Observe the Scene Hierarchy, notice that ... Read more
[ScreenOrientation] Forcing orientation via script and rotating device c...
1. Open attached project 2. Build to iOS with auto rotation 3. Hold device in portrait 4. Press "Set Portrait" button 5. Rotate devi... Read more
[URP] BatchRendererGroup shader flickers when "Light Layers" is enabled ...
Reproduction steps: 1. Open the attached project “BatchGroupFlicker” 2. Enter the Play Mode 3. In Project window select “Assets/Sett... Read more
UI Builder does not warn users or ask for confirmation before a new file...
*Steps to reproduce:* # Open a Unity project # Open the UI Builder via Window > UI Toolkit > UI Builder # Make some changes to... Read more
Decals ignore Draw Distance values if they use the same Material
How to reproduce: 1. Open the attached “IN-13919” project 2. Open the “SampleScene” Scene (Assets/Scenes) 3. Focus on the “Decal ... Read more
Switching to Vulkan crashes editor
RPs tested: URP, HDRP, Standard (Occurs in all three) Version tested: 2020.1.0a12, 2019.3.0b10, 2019.2.8f1 Does not occur on 2019.... Read more
[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...
1. Open attached project 2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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