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0
votes
Fixed

[ScreenOrientation] Forcing orientation via script and rotating device c...

iOS

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Mar 16, 2015

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Version/s: 5.0.0f4

1. Open attached project2. Build to iOS with auto rotation3. Hold device in portrait4. Press "Set Portrait" button5. Rotate device a... Read more

0
votes
Fixed

Player window is frozen when running a built project until you resize th...

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Apr 11, 2025

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Version/s: 6000.2.0a8

Steps to reproduce:1. Open the “My Project(1).zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe that the “Cube” is f... Read more

1
votes
Fixed

[Regression] Texture cannot be painted on terrain

Terrain

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Apr 06, 2017

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Version/s: 2017.1.0a6, 2017.1.0b1

Steps to repro: 1. Open attached project and 't1' scene;2. Select Terrain gameobject in the Hierarchy;3. In Terrain Inspector go to ... Read more

0
votes
Fixed

[DestroyImmediate] Deleting scripts from editor code crashes the editor

Editor - Other

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Mar 17, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project2. Open scene Main3. Add a second CrashTest script to Main Camera4. Notic... Read more

1
votes
Duplicate

Crash on mono_class_alloc0 when trying to access a static interface prop...

Mono

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Dec 14, 2021

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Version/s: 2021.2, 2021.2.6f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Enter Play Mode Expected result: C... Read more

0
votes
Fixed

Package Manager light mode links fail WCAG contrast guidelines

Packman

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Aug 21, 2024

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Version/s: 2021.3.42f1, 2022.3.42f1, 6000.0.16f1, 6000.1.0a3, 6000.2.0a1, 6000.3.0a1

Steps to reproduce: Set editor to light mode. Preferences > General > Editor Theme. Window > Package Manager. Select any pa... Read more

0
votes
Duplicate

Camera stops rendering in game view after executing Handles.DrawCamera o...

Editor - Other

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Jan 25, 2017

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Version/s: 5.6.0b1

To reproduce: 1. Open attached project.2. Execute menu item: BUG/Open Editor Window3. Look at game view Expected result: Game view s... Read more

0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more

0
votes
By Design

Incorrect rotations on bones when importing FBX animations with a Humano...

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Oct 23, 2025

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Version/s: 6000.0.60f1, 6000.2.10f1, 6000.3.0b7, 6000.4.0a3

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select the "Humano... Read more

0
votes
Fixed

Unsafe code with byte* fails to compile

IL2CPP

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Jun 05, 2015

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Version/s: 5.0.2p4

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