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0
votes
Fixed

Player/Editor crash on Transform::SetParent when playing scene

Editor - Other

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Dec 19, 2016

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Version/s: 5.5.0p2

Steps to reproduce: 1. Open attached project 2. Open "level" scene 3. Enter play mode Result: editor crashes on Transform::SetParent... Read more

0
votes
Fixed

"UnityEditor.InitializeOnLoad" calls constructor three times when Unity ...

Scripting

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Mar 22, 2017

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Version/s: 5.6.0f1

How to reproduce: 1. Download users attached project "doubleInitialize" 2. Create or edit a script in Assets folder (without openin... Read more

0
votes
Fixed

[Presets] Not possible to individually enable and disable some settings

Asset - Importers

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Jan 08, 2020

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Version/s:

When attempting to create partial presets for project settings some settings can not be individually enabled/disabled A series of f... Read more

0
votes
Fixed

Unity hard crash when setting AvatarMask transformCount to negative value

Animation

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Mar 03, 2015

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Version/s: 5.1.0a1

Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up: UnityEditor.Animations.AvatarMask a = ... Read more

3
votes
Fixed

[iOS] External monitor displays black screen after reconnecting or the a...

Mobile

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Jun 04, 2020

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Version/s: 2019.3.15f1, 2019.4, 2021.1, 2021.2

Reproduction steps: 1. Open project in "Test.zip" 2. Build and install the application to an iOS device 3. Shut down the application... Read more

1
votes
Duplicate

XR UWP app crashes with "Screen position out of view frustum" if I run i...

Universal Windows Platform

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Feb 22, 2018

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Version/s: 2017.3.0f3

How to reproduce: 1. Create a new blank app and add a new default scene. 2. Switch build platform to "Universal Windows Platform". 3... Read more

0
votes
Not Reproducible

[2D Platformer] No texture data error is thrown when building and publis...

Package: WebGL Publisher

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Jan 02, 2023

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Version/s: 4.2.2

How to reproduce: 1. Create a new "2D Platformer Microgame" project 2. Publish > WebGL Project > Create and Publish New Build E... Read more

0
votes
Active

[Linux] "Failed to find a suitable OpenCL device, baking cannot use GPU ...

--

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Sep 27, 2024

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Version/s: 2022.3.49f1

*Steps to reproduce:* 1. Create a new Unity project using VR Template 2. Observe Console window *Actual results:* "Failed to fi... Read more

2
votes
Fixed

Collider bounds are not calculated correctly if the transform parent is ...

Physics

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Aug 09, 2018

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Version/s: 2018.1.5f1, 2018.2.2f1

Reproduction steps: 1. Open the attached project "Bounds.zip"; 2. Open the SampleScene; 3. Enter a play mode; 4. Observe the results... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project 2. Open and play 'Test' scene 3. Notice the errors spammed in the console each tim... Read more

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