Search Issue Tracker

1
votes
Duplicate

[Mobile] Resources.Load performance regression when (LZ4/LZ4HC) Compress...

Mobile

-

Nov 04, 2020

-

Version/s: 2020.1.0b14, 2020.2.0b9, 2021.1

How to reproduce: 1. Open the attached "resources-load-slow.zip" Project 2. Build it on the trunk and run It on an android device 3.... Read more

1
votes
Won't Fix

Calling AssetDatabase.ImportPackage() crashes the Editor when implemente...

Asset and Scene Management

-

Jan 05, 2017

-

Version/s: 5.5.0p3

Steps to reproduce: 1. Open the attached project (ImportPackage Test.zip) 2. Open Assets/Editor/ImportPackageTest.cs and comment lin... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

-

Dec 26, 2015

-

Version/s: 5.3.0f4

To reproduce issue follow the steps: 1. Load this package into a blank project https://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrai... Read more

0
votes
By Design

False default system language is returned when running Application.syste...

Windows

-

Mar 29, 2017

-

Version/s: 5.5.2f1

To reproduce: 1.Download and open "Test_language_5.5.2.zip" project. 2.Attach TEST.cs script to "Main Camera" Game Object. 3.Enter ... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

-

Feb 28, 2015

-

Version/s: 5.0.0f1

How to reproduce: 1. Open the attached project "676190Anim.zip" 2. Open test scene 3. Play it and Unity will crash 4. Game Object ha... Read more

0
votes
Fixed

Assets still included in Build when HideFlags.DontSaveInBuild is used

Build Pipeline

-

Oct 25, 2020

-

Version/s: 2018.4, 2019.4.9f1, 2021.1

How to reproduce: 1. Load "Sample Scene" 2. Select "NewBehaviourScript" in Hierarchy, set Tag to "Untagged" and set "HideFlags" to "... Read more

0
votes
Fixed

Script icon is used for UI elements when using the “Add Components” menu

--

-

Jan 19, 2024

-

Version/s: 2023.3.0b4

How to reproduce: 1. Create a new project 2. In the Hierarchy window, select any GameObject 3. In the Inspector window, press the... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

-

Dec 07, 2019

-

Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more

0
votes
Fixed

[ProBuilder] causes a StackOverflow when using ProBuilderize on a specif...

Package: Probuilder

-

Jun 16, 2020

-

Version/s: 4.3.1

How to reproduce: 1. Create and open a new project 2. Install the ProBuilder Package 3. Import the attached "ProblematicModel.fbx" 4... Read more

2
votes
Won't Fix

[XR] Both eyes have different lighting when Deferred rendering is used w...

XR SDK

-

Feb 06, 2020

-

Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open attached project ("VRBugs.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Both eyes a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.