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Outdated package in the VR template when creating a new project
Steps to reproduce: Create a new Unity project using the VR template Observe the Project Validation popup in the Project Settings wi... Read more
Crash when importing Elongata package from the Asset Store
Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more
Scene / Game view render malfunction after switch back from GI previews
Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more
Created asset is placed in a new folder when creating a new folder and i...
Steps to reproduce:1. Create a new project2. In Project window, right-click and select Create → Folder3. Don’t click away after the ... Read more
Fixed Joint Component doesn't restrict movement when connected between a...
Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more
[Linux] Crash on glXCreateGLXPixmap when hovering over labels in the Ins...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Main Camera” GameObje... Read more
Standalone Profiler crash on CleanUpAssetDatabaseV2 when closing Standal...
Steps to reproduce:1. Open a new project or an existing one2. Open Standalone Profiler3. Close it with the "X" button at the top of ... Read more
Crash on mono_custom_attrs_from_class_checked when metadata files are mi...
Reproduction steps:1. Create a new project with any template or open an existing project2. Observe the Editor crash or “{{error CS00... Read more
[Android] Build fails with a "Burst compiler failed running" error when ...
Reproduction steps:1. Open the attached “IN-86100” project2. Build the Player (File > Build Settings > Build) Expected result:... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture