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0
votes
Fixed

Saving a prefab with EditorUtility.SetDirty shows prefab's child object'...

Scene Management

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Jan 11, 2017

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Version/s: 5.6.0b3

To reproduce: 1.Download and open attached project2.Open Scene "Scene"3.Enter Play mode4.Exit Play mode5.Press CTRL+S6.Click the arr... Read more

3
votes
Fixed

[Entities] Unity silent crash when converting a GameObject with Generate...

Package: Entity Component System (ECS)

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Dec 12, 2019

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Version/s: 0.4.0-preview.10

How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Enter Play mode4. Observe the crash Reproducible with:... Read more

0
votes
By Design

[Package Manager] Changing Scoped registry name in manifest.json does no...

Packman

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Aug 20, 2020

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Version/s: 2020.1.4f1, 2020.2.0a21

-Changing Scoped registry name in manifest.json and Project settings does not reflect in My Registries window.-Reflects only in Proj... Read more

0
votes
Fixed

The Game view and Scene view fail to render when launching the Editor wi...

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Jul 11, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10

How to reproduce:1. Create and open a new URP project2. Open the Render Graph Viewer window (Window → Analysis → Render Graph Viewer... Read more

0
votes
Fixed

[LightProbes] With continuous baking enabled and baked light, light prob...

Global Illumination

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Mar 05, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project2. Open 'Light probe bug' scene3. Notice light probes in the scene affect... Read more

0
votes
Fixed
0
votes
Fixed

Some Terrain Details appear darker or brighter than the rest when Light ...

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Apr 01, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

Reproduction steps:1. Open the attached “IN-96360 Terrain Details Tool Bug (3D HDRP).zip“ project (link in the internal comments)2. ... Read more

0
votes
Won't Fix

[Shader Graph] Entries list sections overlapped with each other in Enum ...

Package: Shader Graph

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Jan 07, 2020

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Version/s: 7.1.7, 7.1.5, 7.1.1

Display Name & Reference Suffix sections are overlapped with each other in Entries under Enum / Material Quality keywords while ... Read more

0
votes
Fixed

Warnings are missing when compiling for certain platforms (opengl)

Shader System

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Sep 29, 2020

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Version/s:

FXC shader warnings are lost when compiling GLSL/Metal shaders. Read more

0
votes
Won't Fix

Audio Clip is not correctly reloaded after a scene change if Resources.U...

Asset - Database

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May 09, 2016

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Version/s: 5.3.3f1

How to reproduce: 1. Open attached project2. Open scene AudioBug.unity3. Build to Standalone and run- Upon running, a sound should p... Read more

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