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[WP8.1] Material with high tiling values does not render its texture cor...
To reproduce: 1. Create a plane 2. Create a new material 3. Add a texture to the material (Albedo) 4. Set the tiling of the material... Read more
Some UI Component properties do not show that they were modified when th...
How to reproduce: 1. Open the user's attached "LayoutGroupPrefabBug" project 2. Open the Scene named "Scene" 3. Select the "Panel" G... Read more
[Unity 2018.] DynamicBoneThreaded.Update() in a specific project takes m...
To reproduce: 1. Open project(link in edit) 2. Open 'FontXR_Calibrator' scene 3. Open profiler, enable deep profile 4. Play scene E... Read more
Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...
Reproduction steps: 1. Open the attached project 2. Open the "Test scene" 3. Select the Main Camera game object 4. Enable HDR 5. Swi... Read more
The sample rate of animation imported to Unity is set 12.5fps if lower t...
How to reproduce: 1. Open the attached project 2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60) 3. S... Read more
The cursor does not jump to the start of the text field when using Home ...
How to reproduce 1. Open the attached '1287121.zip' project 2. In the Project window right-click on the 'Start-------------------en... Read more
Localized Asset Reference is missing in the Localize Texture component i...
How to reproduce: 1. Open the project "Localization_2019.3.1f1" 2. Open the scene "SampleScene" 3. Select the GameObject "RawImage" ... Read more
[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project. 2. Observe the outputted frame rate. Read more
Console errors are thrown when using System.IO.Compression in the Editor...
Reproduction steps: 1. Download and open the attached "SystemCompression" project 2. In the Project window, move the "Test" script f... Read more
Package Manager doesn't see Cinemachine as an installed package
Please view the screenshots attached to this bug report and notice that, from what the UI is presenting, it's easy to interpret that... Read more
All about bugs
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Latest issues
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