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0
votes
Fixed

Input System puts pressure on the Garbage Collector when enabling and di...

Package: Input System

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Sep 21, 2021

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Version/s: 1.1.1

Reproduction steps: 1. Open the attached project "input-gc-pressure.zip" 2. Open the "DebugInputScene" Scene 3. Open the Profiler wi... Read more

0
votes
Duplicate

An error "Invalid AABB" shows up when a gameobject with Rigidbody has a ...

Shuriken

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Dec 20, 2016

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Version/s: 5.5.0p2

Reproduction steps: 1. Open the attached file; 2. Open the scene "kalin_dev"; 3. Enter the Play mode; 4. Observe the Console window;... Read more

0
votes
Fixed

[FBX] Unity ignores pentagon shaped polygons

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Mar 04, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Open scene Main.unity - Notice how the character is missing a single polygon in thei... Read more

0
votes
Won't Fix

Optimise gameobject breaks skinned mesh when the root bone is changed

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Mar 22, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b13

Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/OutdoorsScene.unity“ Scene 3. Enter the Play Mode 4... Read more

0
votes
Won't Fix

Unity crashes on BitCastTo when opening a project with the Entities package

Package: Burst

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Jan 06, 2023

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Version/s: 1.0.0

Reproduction steps: 1. Open the attached “Aginerager” project Expected result: the project is opened Actual result: Unity Edito... Read more

1
votes
Fixed

Cannot find ScriptableObject asset by search in Project Window when name...

Scripting

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Aug 07, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Download and open attached "Asset Namespace Change Bug" project 2. In the Project Window's search bar type "t:M... Read more

0
votes
Fixed

Optimized Frame Pacing option is not available when referencing it via A...

Mobile

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Apr 14, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Create a new project 2. Wait for it to load 3. Create a new Script 4. Reference PlayerSettings.Android in the c... Read more

0
votes
Not Reproducible

Animation fails to import with certain Start parameter values

Animation

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Mar 04, 2015

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Version/s: 5.0.0f2

Reproduction steps: 1. Open the user project AdditiveAnimationTest 2. Open the Neo_Walk_StrafeAimDwn_ADD import settings 3. Drag RI... Read more

0
votes
Fixed

"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...

Quality of Life

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Nov 11, 2020

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Version/s: 2020.1.0b9, 2020.1.14f1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "case_1284799-Prefab-Rename-SoftLock" project 2. Open the Scene view (Window->General-... Read more

0
votes
Fixed

Preview transport controls of the audio random container don't update on...

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Mar 11, 2024

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Version/s: 2023.2.13f1, 2023.3.0b11, 6000.0.0b11

*Steps to reproduce:* # Set up an ARC so that you can preview it # Dock the ARC window next to another tab # Preview the ARC b... Read more

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