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0
votes
Won't Fix

[iOS] [GLES2] Canvas 2D Mask fails

Mobile Graphics

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Mar 17, 2020

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Version/s: 2019.3, 2019.3.4f1

Reproduction steps: 1. Open user's attached project in "lapset-eskari-ios-opengles2-problems.zip" 2. Build the project with iOS buil... Read more

0
votes
By Design

[iOS] [tvOS] AudioSampleProvider reporting incorrect Channel count

Audio

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.4f1, 2020.2

Reproduction steps: 1. Open user's attached project in "AudioSampleProviderBug.zip" 2. Enter Play Mode 3. While in Play Mode, notice... Read more

2
votes
Fixed

[iOS] [tvOS] Application.Quit() freezes the Application if UnityWebReque...

IL2CPP

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Apr 03, 2020

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Version/s: 2019.3, 2019.3.5f1, 2020.2

Reproduction steps: 1. Open user's attached project in "TestUnityWebRequest.zip" (for AppleTV check Notes) 2. Build the project for ... Read more

0
votes
Fixed

Editor crashes when Building the project if HDRP/TerrainLit shader is in...

Serialization

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Apr 14, 2020

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Version/s: 2018.4, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1237876" 2. Click Build and Run 3. At this point, the Editor will either ... Read more

0
votes
Fixed

[Profiler] Switching Profiler Target Mode from 'Editmode' to 'Playmode' ...

Profiling

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Apr 22, 2020

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Version/s: 2019.3.2f1, 2020.1, 2020.2, 2020.2.0a8

Switching the Profiler Target Mode between 'Editmode' and 'Playmode' from the Preferences window does not reflect on opening the Pro... Read more

1
votes
Fixed

[Linux] Missing libdl.so library causes crash when entering Playmode for...

Templates

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Apr 14, 2020

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Version/s: 2019.1, 2019.3.9f1, 2020.2

How to reproduce: 1. Download and open the "Karting Microgame" project from the Learn>Projects section in the Unity Hub 2. Enter and... Read more

0
votes
Fixed

[Visual Effect Graph] Text is getting clipped in Initial Event Name Text...

Package: Visual Effect Graph

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Apr 22, 2020

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Version/s: 7.0.1, 9.0.0-preview.13

Lower case alphabets are getting clipped in Initial Event Name Textbox of Visual Effect component. Refer the attached gif Steps to ... Read more

1
votes
By Design

[HDRP] Objects do not get lit and bloomed properly when Fog is enabled

Package: Scriptable Render Pipeline HD

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Mar 04, 2020

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Version/s: 9.0.0

How to reproduce: 1. Open attached project "Fog Test.zip" and scene "SampleScene" 2. In Hierarchy, select "Sky and Fog Volume" 3. O... Read more

2
votes
Fixed

Failed to burst compile lambda expression error DCICE005

Package: Entity Component System (ECS)

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Mar 24, 2020

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Version/s: 0.6.0-preview.24

How to reproduce: 1. Open attached project "Bug.zip" 2. Observe Console window Expected result: no errors are thrown Actual result... Read more

0
votes
Fixed

[URP] Reflection Probes bake in black when Editor platform is set to And...

Package: Scriptable Render Pipeline Universal

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Apr 09, 2020

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Version/s: 9.0.0-preview.14

Reproduction steps: 1. Open the "Probe" Scene in the attached "1235855.zip" project 2. Set the current platform to Android (File -> ... Read more

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