Search Issue Tracker
[Cinemachine] 2D Camera flies away from the target when hitting a confin...
How to reproduce: 1. Open the attached project named "Case_1234966" 2. Open the Confiners Scene 3. Check if the virtual camera "CM v... Read more
'EventCollector' and 'ResourceManagerCallbacks' GameObjects get created ...
How to reproduce: 1. Open the attached project (hermes-flow.zip) 2. In the Hierarchy window select ToggleLanguage GameObject 3. Clic... Read more
GameObject is invisible for the first seven frames when animation is played
How to reproduce: 1. Open user's attached '2019.3.5f1-782915.zip' project 2. Open 'SampleScene' Scene 3. Select 'DM_STR_QUAY_CraneRo... Read more
Selecting a single Frame with a mouse click in the Profile Analyzer char...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
Crash on ManagedTempMemScope::Allocate when a custom stack container is ...
Reproduction steps: 1. Open user's attached project 2. Try closing the project --observe crash Reproducible with: 2019.3.11f1 (edit... Read more
Crash on VertexDeclarationD3D11::GetInputLayout when importing a broken ...
Reproduction steps: 1. Import the FBX file attached by the user to any project Reproducible with: 2018.4.0f1, 2018.4.22f1, 2019.1.1... Read more
OnEnable/OnDisable is called the second time when setting GameObject's i...
How to reproduce: 1. Open the attached project's Scene labeled "MyScene" 2. In the Hierarchy, select the "GameObject" 3. In the Insp... Read more
Profile Analyzer Frame and Marker Summary far-right columns values get c...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
[Android] ComputeShader returns wrong value obtained in C# code
Reproduction steps: 1. Open the attached project "HuaWeiComputeShader.zip" 2. Build on Android 3. Press "Run" to output ComputeShade... Read more
GameObject with a Rigidbody colliding with Terrain causes massive FPS dr...
Reproduction steps: 1. Open the project from the attached file "1231998.zip" 2. Open "SampleScene" and enter Play Mode 3. Inspect FP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor is slowed down when a Volume Profile with many Overrides is open in the Inspector window
- Lightmap "View" button is not symmetric and has an empty space
- Unable to abort when asynchronous loading a Scene
- Errors are thrown when clicking "Refresh Virtual Offset Debug"
- 2D Renderer Breaks When Animating Material Property with MaterialPropertyBlock