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0
votes
Fixed

Adding multiple single type Components to the Prefab prevents reverting ...

Scene Management

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Apr 21, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a8

How to reproduce: 1. Create a new Unity project 2. Create a GameObject and add an Animator component 3. Create a Prefab out of that ... Read more

0
votes
Not Reproducible

Inconsistent warnings when Physics.BakeMesh is performed

Physics

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Apr 15, 2020

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Version/s: 2019.3.4f1, 2019.3.11f1

Steps to reproduce: 1. Open QA-Supplied project 2. Reimport Grenadier asset 3. Under Grenadier, right-click the mesh, press "Bake ph... Read more

0
votes
Fixed

[HDRP] Importing Shader Graph samples from HDRP package sample throws mi...

Package: Scriptable Render Pipeline HD

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Apr 21, 2020

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Version/s: 9.0.0-preview.13

Importing Shader Graph samples from HDRP package sample throws missing material property errors. Refer the screenshot attached Step... Read more

0
votes
Fixed

[Reflect] DirectoryNotFoundException is thrown when Reflect window is op...

Package

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Apr 17, 2020

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Version/s: 2018.4, 2020.1.0b5, 2020.2

How to reproduce: 1. Create a new project 2. Install the Reflect 1.1.0 preview 6 package 3. Go to Menu bar/Window/Reflect Actual:... Read more

0
votes
Fixed

[Deployment Management] Platform modules are not installing when "Instal...

Deployment Management

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Apr 21, 2020

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Version/s: 2019.4.0f1, 2020.1.0b10, 2020.2.0a8

Following Platform modules are not installing when "Install with Unity Hub" button is selected from Build Settings window iOS Androi... Read more

0
votes
Fixed

[Terrain Tools] Terrain Toolbox: splatmap "export to terrain" throws Div...

Package: Terrain Tools

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Apr 21, 2020

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Version/s: 3.0.1

Repro steps: 1. Create terrain 2. Choose "Paint Texture" tool 3. Add a layer through either add layer or create layer 4. Open terrai... Read more

0
votes
By Design

[ECS] Entity Debugger Inspector throws NullReferenceException when inval...

Package: DOTS Editor

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Apr 13, 2020

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Version/s: 0.9.1-preview.15

Reproduction steps: 1. Open attached project "BadEntity.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Entity Debugger window... Read more

0
votes
By Design

OnDisable and OnDestroy are not called on deleted ScriptableObject

Scripting

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Apr 19, 2020

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Version/s: 2017.4, 2020.2

How to reproduce: 1. Open the attached (repro.zip) project 2. In Project Window delete "SO.asset" 3. Check the Console Window Expec... Read more

0
votes
Not Reproducible

Ambiguous AOT stubbing C# code generated for implicit operators of third...

Package: Visual Scripting

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Mar 31, 2020

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Version/s: 1.4.9

Original Issue: [https://tinyurl.com/qotvkdf]  Hi, I use Mixpanel game analytics and added the Mixpanel Assembly and the Mix Panel... Read more

2
votes
Fixed

[Ubuntu] Editor Freezes when Deep Profiling is enabled with Profiler set...

Profiling

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Apr 22, 2020

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Version/s: 2019.2.21f1, 2020.2.0a7

In Editor mode enabling the Deep Profile feature in the profiler causes Unity to become Freeze, The crash reporter does not appear,... Read more

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