Search Issue Tracker
Fixed in 1.1.0-preview.1
Votes
0
Found in [Package]
1.0.0-preview
Issue ID
1317175
Regression
No
Four errors are thrown to the Console when calling InputSystem InputUser.UnpairDevice on an instantiated InputUser instance
How to reproduce:
1. Open the attached project
2. Open SampleScene
3. Click Play
4. Press Enter
Expected result: No errors are thrown to the Console
Actual result: Four errors are thrown to the Console
Reproducible with: 1.0.0-preview - 1.0.2 (2019.4.21f1, 2020.3.0f1, 2021.1.0b9, 2021.2.0a8)
Not reproducible with: 1.1.0-preview.1 - 1.1.0-preview.3 (2019.4.21f1, 2020.3.0f1, 2021.1.0b9, 2021.2.0a8)
Workaround: Use InputUser.UnpairDevices() to unpair the user devices however it is not possible to unpair a specific device this way
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Resolution Note (fix version 1.1.0-preview.1):
Does no longer reproduce with: 1.1.0-preview.1