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Under Consideration for 6000.5.X

Votes

0

Found in

6000.0.66f1

6000.3.4f1

6000.4.0b5

6000.5.0a5

Issue ID

UUM-133099

Regression

No

Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask

Visual Effects

-

How to reproduce:
1. Open the attached "Particle Layers.zip" project
2. Open the "Bug" scene
3. Enter Play mode
4. Observe the particles in Game view

Actual result: The particles on the right are lit, despite their Rendering Layer Mask being set to a different one than the Point Light
Expected result: The particles on the right are not lit by the Point Light

Reproducible with: 2023.1.0a1, 6000.0.66f2, 6000.3.6f1, 6000.4.0b6, 6000.5.0a5

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Note: Selecting a different shader for the "Particles" material, for example the Universal Render Pipeline/Lit will have the expected result

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