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[2D IK] Some of the Animations break when in Play Mode
How to reproduce: 1. Open up user attached project 2. Enter Play Mode 3. Move the player and observe its animations Expected resul... Read more
[Profile Analyzer] Percent symbol cut off in Mean frame contribution whe...
Reproduction steps: 1. Open attached project "ProfileAnalyzer.zip" 2. In Profile Analyzer window, load "cap1.pdata" from "cap1.zip" ... Read more
"A Native Collection has not been disposed, resulting in a memory leak" ...
How to reproduce: 1. Open user-submitted project (SpriteShapeLeak.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Check the Conso... Read more
GUI Text Field and Text Area use the Editor themed background when it is...
How to reproduce: 1. Open user-submitted project (New Unity Project) 2. Open the SampleScene 3. Inspect the GUISkin.guiskin - its Te... Read more
[Themes] Components of a gameObject are not displayed in Inspector if it...
If a tag of GameObject is deleted by resetting tag list, Unity Exceptions are thrown and the components of a gameObject are also not... Read more
[XR SDK][MockHMD] Editor crashes after switching rendering modes and ent...
How to reproduce: 1. Create a new project 2. Add Terrain Game object to the scene (Right click on Hierarchy window->3D Object->Terra... Read more
[Preset] Some Project Settings are changed without being applied when ed...
How to reproduce: 1. Open attached "Presets" project 2. Select "PlayerSettings" Preset in Project window 3. In the Inspector expand ... Read more
[Output] Setting a property to `none` does not unassign its last value.
Repro steps: 1. Add a default particle system to the scene 2. Open the VFX and in the output set it's texture to None 3. Observe tha... Read more
Animation window drop-down menu doesn't show all Animation Clips when th...
To reproduce: 1. Open attached project ("case_1238839.zip") 2. From Hierarchy select 'Test' Game Object 3. In Animation window selec... Read more
[osx]Editor crash on AURogerBeepFactory after a few seconds of playing v...
1. Open attached Unity project 2. Load SampleScene scene 3. Select "2020-04-21 15-18-27" GameObject and make sure Playback Speed is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are thrown when clicking "Refresh Virtual Offset Debug"
- 2D Renderer Breaks When Animating Material Property with MaterialPropertyBlock
- PlayModeStateChange.ExitingPlayMode is not logged when Play Mode is exited due to recompilation
- Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::Execute when entering Play Mode on a specific project
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used