Search Issue Tracker
Custom editor do not respect the hide in editor flag
The inspector custom editor are still shown even if the target object specify to be hidden in the inspector. Steps: 1- Create a new... Read more
[Mac] Many artifacts can be seen in Scene View when Scene Light is enabl...
Reproduction steps: 1. Create a new project 2. Add a cube to the scene 3. Turn off the skybox 2. In Scene View tab, toggle Scene Lig... Read more
[ECS] NotImplementedException exception is thrown on Standalone Builds w...
Reproduction steps: 1. Open the attached project ("case_1230602-LightLambda.zip") 2. Open the repro scene ("SampleScene") 3. Enter P... Read more
[Android] Video is shuttering and freezes every 2 seconds when Multithre...
How to reproduce: 1. Open the attached "VideoTest.zip" project 2. Switch platform to Android 3. Go to Player Settings -> Player -> O... Read more
[macOS] [Xcode] Build & Run does not deploy the application to connected...
1. Create a new project 2. Switch Platform to iOS 3. Connect an iOS device to your Mac 4. Build and Run Expected result: Xcode is l... Read more
Memory leak when Multithreading is enabled for Physics 2D
Reproduction steps: 1. Open the "Assets/InitScene" Scene in the attached "case_1237323_package_mods.zip" project 2. Ensure that Use ... Read more
[Build] Unity only checks for one socket when detecting CPU count
This is an ES bug reported by Google. How to reproduce: 1. Create new project 2. Open Task Manager 3. Observe Unity Editor task C... Read more
Scroll Rect scrolls indefinitely if the Canvas it is attached to is disa...
How to reproduce: 1. Open the attached "1239517 repro" project 2. Open the "TestScene" from the Assets folder 3. Select the "Image" ... Read more
[URP] NullReferenceException on Terrain Shaders when project is opened a...
How to reproduce: 1. Download "1240491" project (TerrainData is present in the project) 2. Delete the Library folder from the projec... Read more
[URP] Grid is rendered in front of the model in the Inspector Animation ...
How to reproduce: 1. Open user-submitted project (testPreviewTransparent.zip) 2. Select the Universal Rendering Pipeline Asset 3. Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D Renderer Breaks When Animating Material Property with MaterialPropertyBlock
- PlayModeStateChange.ExitingPlayMode is not logged when Play Mode is exited due to recompilation
- Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::Execute when entering Play Mode on a specific project
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added