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[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce: 1. Open Hub 2. Change the size of the window 3. Close the window 4. Open the Hub again Expected result: Window is... Read more
Error: "Destroying a GameObject inside a Prefab instance is not allowed"...
Steps: 1. Open user's attached project ("BugDestroyInsidePrefab5.2_Copy.zip") 2. Enter Play mode 3. Drag and drop Assets/Resources/P... Read more
Editor crashes on fbxsdk::KFCurve::KeySet when importing FBX model
Reproduction steps: 1. Open the user's attached "K1_GamePlay_Concept.zip" project 2. Find the "t_pose_Chef_Hat.fbx" model in the Pro... Read more
[Render] Camera.Render does not work in the editor, works in builds
Steps to reproduce: 1. Open the attached project 'RenderOnce' 2. Open 'test' scene 3. Script is attached to the cube which renders ... Read more
FPS drops when the Camera is on the right side of the instantiated GameO...
How to reproduce: 1. Open the user's attached "GPU instancing test.zip" project 2. Open the "InstancedIndirectExample" Scene 3. Ente... Read more
Lights (except Directional) are not rendered on GameObjects when the que...
How to reproduce: 1. Open the “IN-49943_bug2.zip“ 2. Open the “OutdoorsScene“ 3. Observe the Game view Expected result: Light is re... Read more
[Compiler] Sending enum cast to Method that expects an enum fails to com...
Steps to reproduce: 1) open users project - check console Expected: It should either work or give a better error message Error: U... Read more
Project settings Localization Window breaks when fields are expanded
https://fogbugz.unity3d.com/f/cases/1254070/ How to reproduce: 1. Open the attached project 2. Open the Localization Settings (Edit... Read more
[UnityWebRequest/WWW] Can't get final absolute url from UnityWebRequest ...
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Run it and press "go" 4. In console notice that relative path... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Decal's fade occurs inconsistently when Scene and Game views are both open
- Not all Post-processing Overrides are visible when Camera Stack is applied
- Framebuffer blends material instead of rendering opaque when using Built-in Render Pipeline
- Visual Effect Control Track continues looping when Wrap Mode is set to Hold
- Multiple Editor Windows get closed when moving Game View to another docked Window