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[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce: - Enter play mode - Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canv... Read more
Can't toggle/select multiple stacked Markers
You can no longer toggle/select multiple stacked Markers. Clicking the multiple stacked Markesr always selects the first Marker, int... Read more
Game View uses Scene View rendering buffers when Scene View is open
How to reproduce: 1. Open the attached project "UntoDreamsProto.zip" 2. Enter Play Mode Expected results: Final rendered frames... Read more
[Metal] Strip geometry is displaced when panning camera sideways
How to reproduce: # Import the attached package # Open 'New Scene' # Drag 'New VFX 3' to the Scene and pan camera around sidew... Read more
Build fails with IL2CPP error when building for UWP
How to reproduce: 1. Open the attached project "IN-83268.zip" 2. Build the project for UWP Expected results: Build is successfu... Read more
[SubEmitter] Crash playing a scene with prefab from asset store package
Crash in asset store bash package. Repro steps: 1. Open Scene1 from attached project 2. Press play 3. Crash Notes: - Regression, d... Read more
OnApplicationFocus sets the hasFocus variable to true and instantly to f...
How to reproduce: 1. Open the attached "OnApplicationFocus" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click ... Read more
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Latest issues
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