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[Android] Small DSP Buffer size causes audio playback to pop and crackle
Steps to reproduce: 1. Open attached project 2. Build for Android 3. Press Start and Navigate to "20.AM_DSPBufferSize_scene" 4. Slid... Read more
[iOS] "Command buffer is aborted" error is thrown when using DXC compiler
Reproduction steps: 1. Download and open "ShaderDXCBug.zip" project 2. Build the project for iOS 3. Observe the Xcode console Expec... Read more
Editor crashes on fbxsdk::KFCurve::KeySet when importing FBX model
Reproduction steps: 1. Open the user's attached "K1_GamePlay_Concept.zip" project 2. Find the "t_pose_Chef_Hat.fbx" model in the Pro... Read more
[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...
Reproduces on Master (481375fefe) after "Vector 1 to float" change Repro 1. Create a custom function node 2. Add an input Expected r... Read more
Canvas components are out of place when Editor is opened
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/Menu 3. Observe the placement of the "Singleplayer", "Mul... Read more
Errors regarding different serialization layout in Development Build whe...
How to reproduce: 1. Open the attached project 'BugRepro.zip' 2. Build the project (make sure 'Development Build' is ticked) 3. Run ... Read more
[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...
Steps to reproduce: 1. open "crash.zip" project using -force-dx12 - crash Read more
[GPU PLM] VRAM not released following a GPU PLM bake
Repro: 1.Download the attached repro project. Open using the Editor version above. 2. Ensure that we have enough texel density in L... Read more
Trying to access destroyed UnityEditor.HostView after clicking "Fix now"...
*Steps to reproduce:* # Create a new URP project. # Drag all the individual files in the attached Tree.zip to the Project view i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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