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0
votes
By Design

[Android] Small DSP Buffer size causes audio playback to pop and crackle

Audio

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Feb 20, 2019

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Version/s: 2019.2.0a6

Steps to reproduce: 1. Open attached project 2. Build for Android 3. Press Start and Navigate to "20.AM_DSPBufferSize_scene" 4. Slid... Read more

0
votes
By Design

[iOS] "Command buffer is aborted" error is thrown when using DXC compiler

Shader System

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May 03, 2022

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Version/s: 2021.2, 2021.2.19f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Download and open "ShaderDXCBug.zip" project 2. Build the project for iOS 3. Observe the Xcode console Expec... Read more

1
votes
Third Party Issue

Editor crashes on fbxsdk::KFCurve::KeySet when importing FBX model

Asset - Importers

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Feb 18, 2021

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Version/s: 2020.1.0a19, 2020.1.7f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached "K1_GamePlay_Concept.zip" project 2. Find the "t_pose_Chef_Hat.fbx" model in the Pro... Read more

0
votes
Fixed

iOS Splashcreens are not working anymore

iOS

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Jan 30, 2015

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Version/s: 5.0.0b22

Read more

0
votes
Fixed

[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...

Package: Shader Graph

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Oct 09, 2020

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Version/s: 10.1.0

Reproduces on Master (481375fefe) after "Vector 1 to float" change Repro 1. Create a custom function node 2. Add an input Expected r... Read more

0
votes
Won't Fix

Canvas components are out of place when Editor is opened

uGUI

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Nov 01, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/Menu 3. Observe the placement of the "Singleplayer", "Mul... Read more

1
votes
Fixed

Errors regarding different serialization layout in Development Build whe...

Package: Entity Component System (ECS)

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Jun 20, 2019

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Version/s: preview.33 - 0.0.12

How to reproduce: 1. Open the attached project 'BugRepro.zip' 2. Build the project (make sure 'Development Build' is ticked) 3. Run ... Read more

0
votes
Fixed

[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...

DirectX

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Jul 16, 2016

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Version/s: 5.4.0f1

Steps to reproduce: 1. open "crash.zip" project using -force-dx12 - crash Read more

0
votes
Fixed

[GPU PLM] VRAM not released following a GPU PLM bake

Progressive Lightmapper

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Dec 12, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Repro: 1.Download the attached repro project. Open using the Editor version above. 2. Ensure that we have enough texel density in L... Read more

0
votes
Active

Trying to access destroyed UnityEditor.HostView after clicking "Fix now"...

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Sep 12, 2024

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Version/s: 6000.0.20f1

*Steps to reproduce:* # Create a new URP project. # Drag all the individual files in the attached Tree.zip to the Project view i... Read more

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