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Character Controller's Slope Limit is ignored when using round primitive...
Reproduction steps: 1. Open project “Character Controller Slope Bug” 2. Open scene “Playground” 3. Enter Play Mode 4. Using the ... Read more
Mouse position and mouse click input not recognized when rebinding is ac...
How to reproduce: 1. Open the project "IN_22606" 2. Enter the Play Mode 3. Press "Start" 4. Press "Cancel" or uncheck the check ... Read more
[Linux] Editor sometimes crashes on exit in CentOS 7
[Linux] Editor sometimes crashes on exit in CentOS 7 In recent (2019.3) builds of the Linux editor, the editor will sometimes crash... Read more
[Android] App crashes when using 2 or more objects from Spritesheet
Steps to reproduce: 1) Download attached project ' Test.zip' and open in Unity 2) Build and run 'main' scene on a device Observe cra... Read more
Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Select the TriggerDamageAtMidpoint game object - In th... Read more
~5-7 ms Physics.Processing spikes periodically appear in a relatively em...
Repro steps: 1. Open attached project 2. Create a Physics Material and set Bounciness to 1 3. Attach the material to the plane and s... Read more
ESC, Return and Caps Lock keys are barely visible in the shortcut manage...
How to reproduce: 1. Open shortcut manager window 2. Observe the Caps Lock key Expected result: Caps Lock is readable Actual... Read more
Errors regarding different serialization layout in Development Build whe...
How to reproduce: 1. Open the attached project 'BugRepro.zip' 2. Build the project (make sure 'Development Build' is ticked) 3. Run ... Read more
Generate Lightmap UVs doesn't complete in more than 20 hours for a house...
To reproduce: 1. Open attached project 2. Select bedroom nature 3. Check Generate Lightmap UV and press Apply 4. On my machine it di... Read more
Can't change shadow cascade split ratios
Steps to reproduce a bug: 1. Open the attached project; 2. Go to the Edit->Project Settings->Quality; 3. In the Inspector, observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Framebuffer blends material instead of rendering opaque when using Built-in Render Pipeline
- Visual Effect Control Track continues looping when Wrap Mode is set to Hold
- Multiple Editor Windows get closed when moving Game View to another docked Window
- Label text is not shown when Default Editor Text Rendering Mode is set to "Bitmap"
- Memory access out of bounds error is thrown when launching Web builds with C/C++ Multithreading enabled