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"Assertion failed on expression: 'CurrentThreadIsMainThread'" when calli...
Reproduction steps: 1. Open the attached project “testDebug” 2. Open Scene “Assets/Scenes/SampleScene.unity” 3. Enter the Play Mo... Read more
Variables have no values in them when updating the opened scene with Uni...
Reproduction steps: 1. Open the attached "New Test Project" on both machines Steps on machine 1: 2. Create a new workspace in the... Read more
[Mobile] Texture2DArray does not show textures on mobile devices
Reproduction Steps: 1. Open project 2. Run project in editor 3. Notice that Plane has some textures 4. Build to iOS device 5. Notice... Read more
[LWRP] Found object is not highlighted in the Scene view while using LWRP
Steps: 1. Open attached project or create a new from Lightweight RP template 2. Open SampleScene 3. Focus "Paint 5G Bucket" in the v... Read more
XROcclusionMesh.shader and XRMirrorView.shader are not stripped down whe...
To reproduce: # Create a new project with URP samples; # Add only Cockpit Scene to the build settings; # Build for Android pl... Read more
Revision anchor cannot resolve branch when path query parameter is used
Reproduction steps: 1. Open the user's attached project ("PathQueryParameter.zip") 2. Notice that Package Manager cannot resolve the... Read more
[InputField] ArgumentOutOfRangeException is thrown when inputting text i...
To reproduce: 1. Open attached project 2. Open EmailInputFieldBug scene 3. Press play 4. Enter character into email input field un... Read more
[Quick Search] Add(+) & Remove(-) buttons doesn't work with intended beh...
When Assets are added multiple times until the scrollbar is appeared then on using Add(+) & Remove(-) Buttons they don't show intend... Read more
"Fullscreen mode" is written in the Player settings instead of "Screen m...
How to reproduce: 1. Create a new Unity project or open the existing one 2. Click Edit → Project Settings → Player → Resolution and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom Render Pass using Render Graph does not render to the Game view when used with a 2D URP Renderer
- [Linux] Vsync does not work correctly in Game View when using OpenGL
- Edge detection fails, _BlitTexture_TexelSize is 0
- Rotating GameObjects is not possible when transform.up is assigned through script
- [Android] Shadowmap Shadows have graphical errors on Android when the default Screen Recorder setting is turned on