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Fixed
Fixed in 2023.2.0a5
Votes
1
Found in
2020.3.44f1
2021.3.16f1
2022.2.2f1
2023.1.0a25
2023.2.0a5
Issue ID
UUM-24688
Regression
No
Character Controller's Slope Limit is ignored when using round primitive colliders
Reproduction steps:
1. Open project “Character Controller Slope Bug”
2. Open scene “Playground”
3. Enter Play Mode
4. Using the "PlayerCapsule", attempt climbing up an orange cylinder (Environment\Greybox\Primitives\Cylinder (1)) in the scene
Expected result: attempting to move up the orange cylinder *will not* work, because the Slope Limit is set to 0
Actual result: attempting to move up the orange cylinder *will* work
Reproducible with: 2020.3.44f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25
Reproducible on: macOS Catalina 10.15.7 (Intel)
Notes:
- The orange cylinder (Environment\Greybox\Primitives\Cylinder (1)) has a Capsule Collider attached
- The blue cylinder (Environment\Greybox\Primitives\Cylinder (3)) has a Mesh Collider attached with a Capsule Mesh for the collision, attempting to move up the blue cylinder will not work
- If the First Person movement doesn't work on some of the versions (with “Starter Assets package is missing dependencies. Please use Tools/Starter Assets/Reinstall Dependencies to fix it” error thrown in the console) adding “STARTER_ASSETS_PACKAGES_CHECKED” to “Edit\Project Settings\Player\Other Settings\Script Compilation/Scripting Define Symbols” fixes the issue
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