Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0p4
Issue ID
828064
Regression
No
Frame debugger does not highlight UI GameObjects in hierarchy
Selecting UI element "image" in frame debugger does not highlight it.
Steps to reproduce:
1. Open attached project
2. In frame debugger tab press "Enable" and select Canvas.RenderOverlays->Draw mesh (see image below).
Actual result: UI elements does not get highlighted.
Expected result: UI elements should get highlighted just the way other(cube,capsule..) gameObjects are(see image below).
Reproduced on: 5.5.0b1, 5.4.0p4, 5.3.4f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines
Add comment